Lead Gameplay Engineer [Axium]
Hypersonic Labs
About the role
We’re seeking a Gameplay Engineering Lead to manage and mentor our gameplay programming team, with a focus on architecting and delivering robust gameplay systems. This role requires a combination of technical leadership and hands-on development, working in Unreal Engine 5 with Lua scripting as the primary implementation language.
You will be responsible for guiding the gameplay programming team in implementing key systems (combat, player activities, multiplayer, crafting, game economy, etc.), ensuring clean, scalable code. You will work closely with our Gameplay Lead and other team members to architect the core systems that will drive the game, focusing on performance, maintainability, and robustness.
This is a remote position, open to candidates who are based in the UK. There is a possibility of working on-site from our office in Guildford, Surrey.